Speech
Command Format
NameSpace.name(requiredParameters, [optionalParameters=defaultValue]);
- void Client.Print(['color'], 'text');
Prints 'text' string into system chat.
If only 'text' string was passed, default color [no color] will be used.
color - message color.
text - message text.
- void Client.CharPrint('serial', 'color', 'text');
Print a message above character with given serial.
serial - given character serial.
color - message color.
text - message text.
- void Client.Say('text');
Display 'text' speech in client.
- void Client.SetFontColor(state, ['color'=0x02B2]);
Changes font color of YOUR character to given color argument ( if given ) and disables/enables this feature by state argument.
state - can be either true or false.
color - message color.
- bool Client.GetFontColor();
Returns state of Client.SetFontColor() option.
- String Client.GetFontColorValue();
Returns color value of Client.SetFontColor() option.
- void Client.SetCharactersFontColor(state, ['color'=0x02B2]);
Changes font color of all characters to a given color argument ( if given ) and disables/enables this feature by state argument.
state - can be either true or false.
color - message color.
- bool Client.GetCharactersFontColor();
Returns state of Client.SetCharactersFontColor() option.
- String Client.GetCharactersFontColorValue();
Returns color value of Client.SetCharactersFontColor() option.
- void Client.SayYell('some text');
Do 'yelling' speech.
- void Client.SayWhisper('some text');
Do 'whisper' speech.
- void Client.SayEmote('some text');
Do 'emote' speech.
- void Client.SayBroadcast('some text');
Do 'broadcast' speech.
- void Client.SayParty('some text');
Send 'text' to party chat.
- void Client.SayGuild('some text');
Send 'text' to guild chat.
- void Client.SayAlliance('some text');
Send 'text' to alliance chat.