Client Macro Object Class
MacroObject Client.CreateClientMacro('action', ['subAction']);
Creates a MacroObject instance with gives action and possible subactions.
Returns a MacroObject object.
//This creates a 'BandageSelf' client macro and instantly executes it. Client.CreateClientMacro('BandageSelf').Play(false, 1000);
void macro.AddAction('action', ['subAction']);
Add action entry to macros.
void macro.Play([waitWhileMacroPlaying=false], [delay=100500]);
Play macro in client.
Attention! Only 1 macro can be played in client at a time!
Multiple requests to play a macro while there's a macro already playing will cancel each other out. Last requested macro will be played.
waitWhileMacroPlaying Will wait if there's a macro already playing.
delay Delay to wait for current macro completion.