Options tab 2
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Debug options - output debugging information to the window;
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No debug - do not display information about debugging
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FPS only - Отображать только количество FPS;
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Debugging - Show debugging information (fps count, scale , loaded object amount e.t.c).
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FPS rate - Desired fps count (Actual may differ from the one indicated here under heavy loads and / or at a slow video card).
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Reduce FPS when UO window is unactive - Урезать ФПС если окно неактивно.
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Standard characters animation delay - Standard delay between changing frames of living being animations.
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Standard items animation delay - The standard delay between changing frames of inanimated objects.
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Use scaling in game window - use scaling of game window (test version).
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Remove object's text with alpha-blending - text deleting with alpha blending (smooth text removal).
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Draw characters status mode - show character status in the world:
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No draw - do not show;
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Above character (Text) - Show above character (displayed with text);
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Under character (Line) - Show under character (gump with hp line).
Draw characters status condition - conditions for character status display:
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Always - always display;
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HP <> MaxHP - Display only if hp is not equal to max.(more or less);
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HP lower % - hp is lower of displayed % of max.
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Change trees to stumps - trees will be replaced with stumps;
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Marking cave tiles - caved tiles;
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Hide vegetation - hide vegetation;
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No fields animation - inanimate fields;
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Lock gumps moving - Ability to block accidental closing or moving of certain types of gump. When the option is on and Ctrl + Alt is pressed, locks appear on the available gumps. Green - gump not locked, red - blocked;
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Chat need press 'Enter' to activate it - For chat activation press enter;
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Hidden characters display mode - display mode of hidden characters:
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Original - without changes;
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With alpha-blending, alpha - uses alpha-blending, value is configurable;
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With spectral color - uses spectral color;
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With special spectral color - uses special spectral color;
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Change hidden characters mode only for your person - changes hidden characters only for yourself;
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Transparent spell icons, alpha - use transparency for cast icons. level is configurable;
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Old style maximized statusbar - in new client maximied statusbar is shown from old client gump;
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Original party statusbar gump - replace party statusgroup to basic;
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Colorize characters by state - colorize characters based on state (poisoned, paralyzed);
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Change animated fields to tiles - change fields to tiles;
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Add paperdoll slots - add slots to paperdoll for small things;
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Scale images in slots - scale objects on paperdoll (test version);
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Remove statusbars without objects - remove statusbar,whose objects cannot be seen
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Show console entry mode under game window - console entry mode under game window;
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Draw aura under characters mode -draw aura under character:
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Never - never show;
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Only in war mode - show only if war mode is on
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Always - always show.
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Draw aura only if Ctrl pressed - draw aura if Ctrl is pressed;
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Screenshots format - screen format:
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BMP;
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PNG;
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TIFF;
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JPEG (by using this type, there might be crashes).
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Remove or new draw objects displaying with use blending - smoothly remove/draw world objects/statics with alpha-blending use.
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Draw helmets on shroud in the world - draw helmet about shroud in the world;
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Draw world map before all gumps - draw world map for all gumps;
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No draw roofs - without roof draws.